Description

Color Shift is a 2D puzzle platform and is the project I have spent the most time working on. I created the first version of this game as a final project for my freshman 2d/3d game design class with a partner. This original version was written in C# with the Monogame engine. I did the programming and my partner created all the art assets. Since then I am recreating the game by myself in the Unity engine with my own new artwork. The original goal of the game was to navigate through a level by changing which colored platforms are active and visible to the player. The final version will be a procedurally generated roguelike platformer with a loot drop system for all sorts of unique weapon combinations. Color shift is still in the early alpha stages and will be steadily under development as I continue to add new features and functionality.

Technology
Gallery